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J. Adv. Educ. Sci. Humanit. (January - June 2024) 2(1): 34-39 38
proper tools persist.
Additionally, Hellín et al. (2023) and Gajardo et al. (2023)
reported that, in developing countries, the effectiveness of
gamification largely depends on the adaptability of strate-
gies to available resources. For example, using low-cost ga-
mified approaches, such as point and reward systems, has
proven effective in overcoming technological barriers and
promoting learning in resource-limited environments. This
highlights the need to design contextualized educational in-
terventions that align with local capabilities and promote the
sustainable development of medical education.
Conclusions
Gamification in medical education has proven to be an
effective tool for improving students’ diagnostic skills and
clinical decision-making. By implementing games and simu-
lations, students can experience medical situations in a con-
trolled environment, strengthening their ability to face re-
al-life challenges. Various studies indicate that gamification
increases student interest and motivation, leading to more
interactive and participatory learning. Furthermore, it has
been shown that serious video games and gamified platforms
enhance knowledge retention and its application in emer-
gency medical contexts. This is because it combines playful
elements with teaching, facilitating theoretical and practi-
cal content absorption. Additionally, gamification has been
shown to contribute to the development of specific skills for
emergency medicine, improving students’ speed and effecti-
veness in responding to critical situations. Gamification op-
timizes the educational process and allows future healthcare
professionals to gain experience in solving complex cases,
better preparing them for their professional practice.
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